-> 2017.07.17|07:50 ---
Well, I didn't even get drugged yet! - OK. Coffeine Check, Weed Check - and now onward.


There's a bunch of stuff that got through my mind as I slept. And taking notes helped. I didn't note what I wanted to change about the Zebra thing :( - but one thing I had to note in particular: The "Deeply Subliminal State". And it goes hand in hand with writing some stuff about those shackles; And they would seem as what needs still some more attention.

But - this doesn't fit in right here. And so it seems with the things I take with me to sleep. Going out of my way to make work of it ... . But so - well - lets just ... see. Where are we, were we and what next? In some way we can still find ourselves sitting on that lighting, and to now project that 'way' into that void, all we got to do is to take 'axiom 1' in terms of 'my' anchor - and picture the anchor as a hexagonal cylinder - just so - as a shape of light within which we independently grow. And the way ahead would be roughly marked out by some larger ones.



But so - I ... I got to note a few things about Dark Souls. Dark Souls to me was "one of those" Games that I internally looked down upon. I mean, its 'name' didn't catch me and I just thought it was something "Edgy", like, nothing I'd be interested in. And while first playing it, similar to X-Com, I didn't really have a clue. A bit like Super Metroid. I probably wouldn't have enjoyed that game if I hadn't first seen a playthrough. I've seen two actually. One attempt on "Ridley First" - first - the sequence is incomplete though he made it to Ripley - and then one lets play. I then roughly knew where what was and it was a genuinely good experience walking through it on my own. I hadn't memorized everything, but remembered enough to kindof understand what to do next. Or where to go in general.
What threw me off about Dark Souls (2) at first was that the Stats really confused me. I thought way too much over them. And then I didn't have the will to play through it. But maybe thats just the curse of free games.

Going through those games without Guide (Bloodborne and DS3) - I mean, for the most part - that is however then yet also a thing I care to do. Its a dimply way of things.














There may be still some stuff left to say about them dimplies though. In a physical realm they were what I would call the "proto male" particles. That means - they are inherantly what is male; And things that apply to me as a whole, implying my 'male Identity' do not affect them. Thats why the 'they love their wives' part is bigger than ... whatever weird kink there might be. They are effectively however just 'seeds' - and thats so the transition part between A and B - also male and female. But then they are also something else.