Sexy Robot | A Gunpla Review of Sorts
I found my Gunpla experience thus far ... somewhat Bitter Sweet. There is - to put that
up front - a certain ... disappointment that I experienced with it. And some of it I did
expect.
The worse part is that ... once a build is finished ... that's ... pretty much it. Then
it's really just plastic that doesn't really have a purpose. To give it purpose ... then
... also comes with a bit of frustration. It's a ... dispair versus Love kind of thing.
To bring it into a pose that works is the one part - and finding a good spot for it the
other. At least ... that's my experience.
And a part of it is that ever so often ... things don't work out quite as well as they
should. Like ... I found it challenging to shoot pictures that convey what I actually
see. It's probably a 3D thing. Which for me also only works up close because I'm shortsighted.
So, after a certain point I don't see anything but an undefined batch of shapes and colors.
But uhm ... yea, getting the most out of these things is certainly part of the whole
endeavor.
When it comes to the Models themselves - right now I'm still baffled by how good the
HG Calibarn is. I assume that the Strike ver.RM is an older model or at least so for the
most part - and while it's certainly better than the Full Mechanics Aerial, it's also
... not as good as that. The Aerial - when it comes to "the Frame" itself - is then also
only slightly better than the HG Calibarn. It has an additional joint in the arms and an
additional joint in the feet. Ignoring the extra element that the Calibarn has there.
Now I'm curious for what a contemporary RG/MG is like - but, I really dig the 1/144 scale
so far.
I mean, the EG Lah Gundam felt a little small at first - so I really wanted something
bigger. But the HG Calibarn scratches that itch ... maybe even better than the MG Strike.
It's kind of crazy just how big of a difference there is. The EG Lah Gundam is kind of
flimsy, the HG Calibarn is like rock solid. Apart from some of the bits maybe. That's
... the thingies that extend from the upper rear booster. They certainly won't withstand
gravity. The parts that extent from the bottom rear ... they sit barely tight enough to
not just drop out. I had to sand one part down so it wouldn't just drop out. Well, to be
fair I didn't do a good job at first ... there was like a 10th of a milimeter gap - and
... that did make the difference!
Anyway - I think that bigger seemed to be better, based on the assumption that there's
just more space to make things happen. And I assume that's true. But given how good the
HG Calibarn is - and considering that RG models are said to possibly even be better than
MG models ... at least there's still a grade above HG on that scale, I can totally see
how bigger scales don't necessarily add much to the Model itself, apart from more space
for details and gimicks and such.
Just based on what I have - there doesn't seem to be much left that could be improved. Better
articulation
is always an issue, replacing ball-joints with 'realistic joints' seems to be a trend
that's already observed and the flimsy joints are like non-existent. The only ones I
can think of here are the movable parts of the ... uh ... booster section of the Broomcannon.
Now that I think of it ... I had the waiste joint of the right leg come apart a little - such
that the transparent piece was coming loose. And at first I didn't notice it. So, there's
a lot of tolerance, technically speaking.
As for the part where I make an ass of myself ... if I haven't done so already ... I guess
I'm better off calling it quits here.